This tutorial covers the steps needed to set Batch Compiler up to use a specification file and Source Tools for Half-Life 2 (Source) engine.
This tutorial covers the steps needed to create a standard genaric "Fast" compile preset for the Half-Life 2 (Source) engine.
This tutorial covers the steps needed to add your presets to the 'Presets' menu for easy access for the Half-Life 2 (Source) engine.
This tutorial covers the steps needed to set Batch Compiler up to use a specification file and Zoners Tools for the Half-Life engine.
This tutorial covers the steps needed to create a standard genaric "Full" compile preset for the Half-Life engine.
This tutorial covers the steps needed to add your presets to the 'Presets' menu for easy access for the Half-Life engine.
This tutorial details the Batch Compiler Specification File format.
Batch Compiler Specification files are simple class orientated text files that are used to specify the stages in a batch file, construct the objects on Batch Compiler's main form and specify the layout of the batch file that Batch Compiler produces. In short, the define almost everything you see in Batch Compiler.