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Terrain Generator FAQ - NemPosted: May 26th, 2003 - 11:34:58 pm
Q.

When I launch Terrain Generator I get the following error message:
"The application failed to initialize properly (0xc0000135). Click ok to terminate the application."

A.

Terrain Generator is written in C# .NET and such as requires the .NET runtimes to run. See the downloads page for more information.

 
Q.

When I launch Terrain Generator I get the following error message:
"A required .DLL file, MSCOREE.DLL, was not found."

A.

Terrain Generator is written in C++ .NET and such as requires the .NET runtimes to run. See the downloads page for more information.

 
Q.

Can I use Terrain Generator in a commercial project?

A.

Terrain Generator is freeware and any content created by it is the sole property of the creator. As such any content created by TG may be distributed for both commercial and non-commercial purposes at the creators will. The only restriction as stated (I hope) in TG's readme is that the software itself my not be redistributed commercially or used to promote the distribution of a commercial product. (i.e. You can package it on a CD and then sell that CD.)

 
Q.

How do I load textures into TG?

A.

From the Tools menu select Options and navigate to the Packages tab. The Add Package button can be used to load Half-Life WAD3 texture packages and the Add Folder can be used to load .bmp, .jpg, .tga and .wal textures from a folder on your hard drive. You must first start a terrain before you can access the tools menu.

 
Q.

How can I move the camera in the 3D view?

A.

To rotate the camera press and hold your right mouse button in the 3D view and move it around. To position the camera use your arrow or WASD keys.

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Modified: Oct 12th, 2003 - 4:32:02 pm[ 113 Comments ]
Nem's Tools v2.0 © 2006 Ryan Gregg.
Execution time: 0.07963s; Queries: 14.