GCFScape
v1.3.1 Full - NemPosted: Jan 2nd, 2004 - 4:21:48 pm
About:
GCFScape v1.3.1 - GCFScape and all the files you need to run it (except the .NET Framework).
Download: Runtimes: (Required).NET Framework v1.1 (23,698 KB Executable) - GCFScape is written in C++ .NET and as such requires the .NET runtime to run. The .NET runtime is also available as a Windows Update. v1.1 is required.
Download:
Modified: Mar 26th, 2006 - 1:17:23 pm[ 1267842 Views ]
241. GUNNER
WOLFPosted: Jan 17th, 2006 - 3:53:50
pm
somthing about 000000x2 error
242. insanemonkeydudePosted: Feb 3rd, 2006 -
7:48:45 pm
hey. an error came up saying that there was a corrupted file. and to get a cpoy
somewhere else. whats wrong?
243. OneQuarterLifePosted: Apr 27th, 2006 -
7:12:44 pm
Does anyone know if GCFScape will work in Windows XP Professional x64 Edition
244. BluefangPosted: Apr 28th, 2006 - 10:49:29
am
it should run no matter what (due to the 32-bit emulation), but if you have the
64-bit version of the .NET 2.0, it should run in 64-bit mode. be sure to download the most recent vrsion
(v1.4.1). The download page also has links to the .NET downloads (including the x64 version).
245. neifosPosted: Sep 4th, 2006 - 5:35:06
pm
246. sonalswaroopModified: Oct 1st, 2006 - 8:12:53
pm
hey people where from i can get valid and working gcf files?? i found some links but
all of them are dead
247. NemPosted: Oct 2nd, 2006 - 1:31:55 am
From Steam when you purchase a game.
248. icantworkcsPosted: Nov 30th, 2006 - 2:15:48
am
i have just got gcf scape, steam and all that stuff but when i try to extract cs and
halflife it sais something about file blocks
249. NemPosted: Dec 6th, 2006 - 6:16:32 pm
Try the newest version (v1.6.2) and post the complete error message.
250. SailentPosted: Jan 14th, 2007 - 4:20:37
am
You are
the Besttttttttttttttttt!!!!!!!!!!
251. SailentPosted: Jan 14th, 2007 - 4:32:50
am
How The F*** i download. the programs my mail is
mariusalexandru13@yahoo.com
252. QsidePosted: Jan 16th, 2007 - 12:08:44
pm
läl
253. Reaper412Posted: Jan 16th, 2007 - 6:12:37
pm
Thanks for this program now I can listen to HL2 music!
254. JackSpicer_26Modified: Jan 22nd, 2007 -
2:59:09 am
Nem, where can I get GCFScape v1.6.2?
Cuz i can't open up gcfs and always says;
The application failed to initialize properly (0xc0000135).
Help?
Cuz i can't open up gcfs and always says;
The application failed to initialize properly (0xc0000135).
Help?
255. tompiePosted: Mar 30th, 2007 - 8:48:59
am
i cant acces the strike.wad file wtf this sucks becouse when i do it says this wad
file is valid somethinglike thad
256. NemPosted: Mar 30th, 2007 - 11:36:11 am
Perhaps if I had the exact error message I could offer some insight...
257. KREW
KR3W KREW KR3WPosted: Apr 5th, 2007 -
11:12:02 am
dude can u IM me on AIM tokyorose999
258. KREW
KR3W KREW KR3WPosted: Apr 5th, 2007 -
11:15:19 am
or message me on myspace.....www.myspace.com that would be cool thanks alot
BROseph
259. Numb094Modified: May 16th, 2007 - 4:21:14
pm
Hey. Thanks for making this Nem.
Currently I'm trying to export a Counter-Terrorist model from CS:S, but there are VTX files as well as PHY files. I'm not sure which one's to export.
[I plan to assign a Half-Life 1 model to its skeleton and bring it back into CS:S.
EDIT: Found the files I believe are the right ones.
I exported (GIGN):
ct_gign.dx90.vtx
ct_gign.mdl
ct_gign.phy
ct_gign.sw.vtx
ct_gign.vvd
IDST,.smd
When I went to decompile the model with Milkshape I got this error, followed by a crash:
"Error writing .BMP"
The textures must be somewhere else?
EDIT: I tried decompiling without textures and it just crashed instantly, mentioning the IDST,.smd
Currently I'm trying to export a Counter-Terrorist model from CS:S, but there are VTX files as well as PHY files. I'm not sure which one's to export.
[I plan to assign a Half-Life 1 model to its skeleton and bring it back into CS:S.
EDIT: Found the files I believe are the right ones.
I exported (GIGN):
ct_gign.dx90.vtx
ct_gign.mdl
ct_gign.phy
ct_gign.sw.vtx
ct_gign.vvd
IDST,.smd
When I went to decompile the model with Milkshape I got this error, followed by a crash:
"Error writing .BMP"
The textures must be somewhere else?
EDIT: I tried decompiling without textures and it just crashed instantly, mentioning the IDST,.smd
260. NemPosted: May 17th, 2007 - 2:33:12 pm
I don't really know anything about modeling or decompiling models in anything other
than Crafty.
261. nicu4deeaPosted: Jun 10th, 2007 - 4:31:30
am
Okay well.. first of all i salute all of you hard working ppl the made this program
possible.. i think its a great program thet cand be of great use to thouse who know or learn how to use
it...
And now my problem is... when i try to acces(opend) the program it gives me "G:\Programs\Steam\SteamApps\half-life engine.gcf
This application failed to start because the application configuration is incorrect.Reinstalling the application may fix this problem. "
My quiestion to you now is... why does it give me this? and how could i make this work?
Awaying your reply :)
And now my problem is... when i try to acces(opend) the program it gives me "G:\Programs\Steam\SteamApps\half-life engine.gcf
This application failed to start because the application configuration is incorrect.Reinstalling the application may fix this problem. "
My quiestion to you now is... why does it give me this? and how could i make this work?
Awaying your reply :)
263. nicu4deeaPosted: Jun 11th, 2007 - 3:43:56
am
yes i did and.. in the FAQ.. it only says thet if any start up problems persists...
you should install NET. framework or whats its name cause its writen in C++ NET. framework and it
requires it... and thet other things there only say about if you get problems trying to open a file...
but i dont have problems at file unpacking or something, cause i cant even get the program to run.. and
yes'v installed NET. Frameworks to... still say's "G:\Programs\Steam\SteamApps\half-life
engine.gcf
This application failed to start because the application configuration is incorrect.Reinstalling the application may fix this problem."
This application failed to start because the application configuration is incorrect.Reinstalling the application may fix this problem."
264. NemPosted: Jun 11th, 2007 - 2:13:24 pm
I wonder if it's because I built the HLLib.dll in VS 2003... Do you have the .NET
v1.1 Framework installed (along with the v2.0 Framework)?
265. StovePosted: Jun 22nd, 2007 - 11:14:01
pm
Amazing program Nem, it worked perfectly (i have .net 1.1 and 2.0 installed), keep up
the great work!
266. THEnubPosted: Jul 19th, 2007 - 8:35:55
pm
hey Numb094 just out of curiosity... what exactly is IDST,.smd and were do you find
it?
267. NemPosted: Jul 21st, 2007 - 8:06:31 pm
IDST is the internal identifier for Source .mdl files, and .smd
is the input model format for studiomdl.exe.
268. PolterPosted: Oct 22nd, 2007 - 4:42:10
am
can i use .NET framework 2.0 on this?
269. amgadPosted: Oct 22nd, 2007 - 1:23:27
pm
is there currently a way to import .OBj or any other modeler format in Terrain
Generator.and if not is there gonna be any .OBJ importer for any time soon.
270. Johnner
LimPosted: Nov 3rd, 2007 - 7:52:05
am
Well done. Can I use Windows 95 in the Game Solution? I know.
271. heePosted: Nov 8th, 2007 - 7:07:58 pm
n1 GCFScape v1.3.1 Full very very nice tnx... cool site !
272. PitchguestPosted: Nov 11th, 2007 - 11:44:45
am
I've used this mod to interact with Portal, splicing Half-Life 2 files with Portal
files. I've completed the process, however whenever I start Portal with a Half-Life 2 map, there's no
sound. How do I fix this?
273. Babyface01Posted: Dec 29th, 2007 - 1:11:59
am
Hey everyone,
Im having trouble trying to run Counter Strike Source which includes Halflife 2:Death Match and Day of defeat.. My comp is under Vista and i get an error message saying:
Progran: C:\Program Files\Steam\Steam.exe
File:\p4clients\rel_beta\Projects\Common\Misc\Win32Registry.cpp
Line:447
bCloseRet==OL
(Press Retry to debug the application - JIT debugging must be enabled)
Soooooo....... how do i enable this debugging thingy or do i have to do something else?? Please help me
I wana play it...
Thanks bud
Im having trouble trying to run Counter Strike Source which includes Halflife 2:Death Match and Day of defeat.. My comp is under Vista and i get an error message saying:
Progran: C:\Program Files\Steam\Steam.exe
File:\p4clients\rel_beta\Projects\Common\Misc\Win32Registry.cpp
Line:447
bCloseRet==OL
(Press Retry to debug the application - JIT debugging must be enabled)
Soooooo....... how do i enable this debugging thingy or do i have to do something else?? Please help me
I wana play it...
Thanks bud
274. Babyface01Posted: Dec 29th, 2007 - 4:52:24
am
Can anyone tell me how to enable the JIT Debugging on Windows Vista Home Premium
pls??
275. NemPosted: Dec 29th, 2007 - 1:44:39 pm
This really isn't an appropriate place to seek help with Steam. The official Valve
forums are where you want to be. That said, debugging isn't going to help you unless you have the source
code to Steam. I have very little experience with Vista, but judging by your error message, it
may be a problem of permissions. Try elevating the privileges of Steam to the administrative
level.
276. cedPosted: Mar 5th, 2008 - 4:38:02 am
if anyone is having problems TRY FORMAT C: XD!
it`s th best medecine against that windows vista shit.
the differene with vista and XP? XP has YEARS of bugtracking in record PLUS vista has got LOTS of unnessecary CRAP!
if you are experiencing ANY problems ieth vista: GET XP! (or linux)
(i am not responible for any damage done to any vista computer after this message :p)
it`s th best medecine against that windows vista shit.
the differene with vista and XP? XP has YEARS of bugtracking in record PLUS vista has got LOTS of unnessecary CRAP!
if you are experiencing ANY problems ieth vista: GET XP! (or linux)
(i am not responible for any damage done to any vista computer after this message :p)
277. cedPosted: Mar 5th, 2008 - 4:40:47 am
ow and btw: you dont need JIT it`s a debugger for java apps. debugging does not equal
repairing. so you probably dont need it.
278. powerstarprincePosted: Jul 2nd, 2008 -
11:13:40 pm
Hello ppl ....only today i had installed Steam_cs file wich was 379 mb ...n i
installed steam for the first time ....i hv GCFScape also n its working ....but can u tell me how to
play counter strike ...even i dunno wat steam is .
Plz tell me how to play counter strike offline or online
Plz tell me how to play counter strike offline or online
279. powerstarprincePosted: Jul 2nd, 2008 -
11:15:14 pm
Plz anyone reply me...
280. xanderPosted: Jul 8th, 2008 - 5:45:49
am
Do you have an internet connection?
281. NemPosted: Jul 9th, 2008 - 9:54:22 pm
I do not condone, nor will I facilitate, attempts to hack Steam.
282. FatherlyNickPosted: Jul 12th, 2008 - 6:30:06
pm
oh guz i want to know, can you use this program to play half life 2 without buying
it, cuz i got the demo and it has all the files for HL 2, so uh can i extract them to a single folder
(all the files) and then launch the game!? if NO then guz do you know where i can get the game for free
without taking loads of time?!
Thanks!
Thanks!
283. FatherlyNickPosted: Jul 12th, 2008 - 6:36:27
pm
well u just go to new game and well if the default settings r OK for you just press
START then if u have bots (look for them on google) open the console by ` or ~ key (it should b below
ESCAPE) and type in - add_bot_ct for a Counter terrorist bot or bot_add_t for bot on the terrorist side!
but if u want to play online go to the thingy below NEW GAME then wait for the server list to finish
loading and join the most comfortable game for you, (though you might get kicked or booted for no
reason)
284. GasMan4000Modified: Jan 7th, 2009 - 3:01:10
pm
Whenever I try to open a GCF file or GCFScape it pulls up in an error that says
"Application has generated an exception that can't be handled. Procces id=0x2e0 (736), Thread
id=0xb8
(184)
Click OK to terminate the application.
Click CANCEL to debug the application."
And when I hit cancel it says "Registered JIT debugger is not available."
I have Microsoft .NET Framework 1.1.
So whats wrong?
(184)
Click OK to terminate the application.
Click CANCEL to debug the application."
And when I hit cancel it says "Registered JIT debugger is not available."
I have Microsoft .NET Framework 1.1.
So whats wrong?
285. neomadePosted: May 25th, 2009 - 3:20:55
pm
I have a question:
I am trying to test some custom made models on HL2 but when i put it in the game folder nothing happens.
The game is still taking it's resources from the .gcf files independent of the files i added in the hl2 folder.
Now don't ask me silly questions like " dude did you place them in the models folder?" yes i did everything and checked and double checked everything...how can i bypass this or if not possible, how to overwrite and replace the files in the .gcf files?
Thanks in advance
I am trying to test some custom made models on HL2 but when i put it in the game folder nothing happens.
The game is still taking it's resources from the .gcf files independent of the files i added in the hl2 folder.
Now don't ask me silly questions like " dude did you place them in the models folder?" yes i did everything and checked and double checked everything...how can i bypass this or if not possible, how to overwrite and replace the files in the .gcf files?
Thanks in advance
286. BrinsigrPosted: Jun 13th, 2009 - 6:13:08
pm
Hi... if I make any mistake on grammar sorry because im portuguese... I just wanna
ask what to do for playing CS in gcf file format. I have the Steam and an account and the dedicated
server too. And I have GCFScape and it works well but I dont know what to do to play CS . I open the gcf
file with GCFScape and I dont know what to do with all that files. Can Nem or anyone else help me ??
Thanks.
287. BrinsigrPosted: Jun 13th, 2009 - 6:22:30
pm
and I want to play without paying for it off course. hasta... And plz reply quickly
'caze im going nuts with this.
288. mabanPosted: Jun 13th, 2009 - 7:59:34
pm
There be no freeloading piracy here. Buy the game and play it that way.
289. EggybreadistastyPosted: Jul 25th, 2009 -
1:30:27 pm
I have downloaded GCFscape and .net foundation thing and tried to extract the
"Dark messiah" GCFs but it came up with error
"the handle is invalid" even just trying to use GCFscape brings up the error. what does it mean and is there a way around this.
PS I am not a PC expert so something simple please.
"the handle is invalid" even just trying to use GCFscape brings up the error. what does it mean and is there a way around this.
PS I am not a PC expert so something simple please.
290. IceBreakerPosted: Sep 2nd, 2009 - 11:29:28
pm
Seems you haven't added much as far as features go, will we ever see a batch validate
feature?
291. Mr.MisterPosted: Jul 18th, 2010 - 5:45:30
pm
well for some reason i cant get the pre-updated maps. its totally gone. all the other
maps from hl2 are there but these are the ones that are missing from GCFScape.
d1_eli_01
d1_town_05
d2_coast_01
d2_coast_03
d2_coast_04
d2_coast_05
d2_coast_07
d2_coast_09
d2_coast_11
d2_prison_01
d2_prison_02
d2_prison_03
d2_prison_05
d2_prison_06
d2_prison_07
please help me find the problem and help me get them back
d1_eli_01
d1_town_05
d2_coast_01
d2_coast_03
d2_coast_04
d2_coast_05
d2_coast_07
d2_coast_09
d2_coast_11
d2_prison_01
d2_prison_02
d2_prison_03
d2_prison_05
d2_prison_06
d2_prison_07
please help me find the problem and help me get them back
292. siralexPosted: Sep 19th, 2010 - 8:41:42
am
it won't open one of my gcf files it says "file are corrupt" and the name
of that gcf is team fortress content.gcf
293. DomIIIModified: Sep 21st, 2010 - 4:21:57
am
@Mr.Mister, see the first 3 posts here
@IceBreaker, you can use HLExtract from HLLib for that purpose, a how-to is here
EDIT: GCFScape 1.8.1 has that feature, just upgrade and select Tools->Batch->Validate
@Eggybreadistasty, does GCFScape start or does it crash?
@siralex, are you sure the file is complete? have you tried to validate it through steam?
@IceBreaker, you can use HLExtract from HLLib for that purpose, a how-to is here
EDIT: GCFScape 1.8.1 has that feature, just upgrade and select Tools->Batch->Validate
@Eggybreadistasty, does GCFScape start or does it crash?
@siralex, are you sure the file is complete? have you tried to validate it through steam?
294. EndGameModified: Oct 24th, 2010 - 3:38:35
am
Hi im trying to use GCFScape to export the HL2 files into Portal, so I can use the
Portal Gun in the HL2 campaigns. I have all of the orange box plus more.
My problem has a few parts:
1. When extracting files from the GCF I do not want to overwrite existing files, nor do I want to extract the 0 Byte files.
2. I do not know why each GCF has 0 byte files that are also in another GCF (with real bytes), but this is creating a problem for me trying to get all the data in one place.
3. I do not know what all files the HL2 campaigns need, and which GCFs they are in. The ones I have been extracting from are: Half Life 2 Content, Half Life 2 2007 base Content, Source 2007 Shared Materials, Source 2007 Shared Models, Source 2007 Shared Sounds, Source Materials, Source Models, Source Sounds.
4. I do not know exactly where to extract all the materials because the portal file structure is confusing. In portal/materials there are materials folders but also a models folder, but there is also a models folder at portal/models.
5. I have been able to launch a HL2 map from portal, and use the portal gun as expected. However most of the textures have a purple overlay, some textures are missing and you can see thru the grid, some textures show up as purple checkered board, some textures show up as static like on the TV (ant race), the lighting/shading on all surfaces changes from bright to dark and in between while moving or rotating camera.
I have seen several videos and screen shots of people successfully playing HL2 maps in Portal, essentially as if they where bonus maps I suppose. Unfortunately I cannot seem to get all the content in the right place. Any help would be greatly appreciated!
My problem has a few parts:
1. When extracting files from the GCF I do not want to overwrite existing files, nor do I want to extract the 0 Byte files.
2. I do not know why each GCF has 0 byte files that are also in another GCF (with real bytes), but this is creating a problem for me trying to get all the data in one place.
3. I do not know what all files the HL2 campaigns need, and which GCFs they are in. The ones I have been extracting from are: Half Life 2 Content, Half Life 2 2007 base Content, Source 2007 Shared Materials, Source 2007 Shared Models, Source 2007 Shared Sounds, Source Materials, Source Models, Source Sounds.
4. I do not know exactly where to extract all the materials because the portal file structure is confusing. In portal/materials there are materials folders but also a models folder, but there is also a models folder at portal/models.
5. I have been able to launch a HL2 map from portal, and use the portal gun as expected. However most of the textures have a purple overlay, some textures are missing and you can see thru the grid, some textures show up as purple checkered board, some textures show up as static like on the TV (ant race), the lighting/shading on all surfaces changes from bright to dark and in between while moving or rotating camera.
I have seen several videos and screen shots of people successfully playing HL2 maps in Portal, essentially as if they where bonus maps I suppose. Unfortunately I cannot seem to get all the content in the right place. Any help would be greatly appreciated!
295. thesporega1Modified: Dec 25th, 2010 -
12:11:47 am
I get a problem when extracting VTF files from the Source GCF.
One Error: Error writing C:\Users\Nathan\AppData\Local\Temp\joey_facemap.vtf (Error: Unexpected end of GCF stream (0 B of 87528 B). Has the GCF file been completely acquired?)
One Error: Error writing C:\Users\Nathan\AppData\Local\Temp\joey_facemap.vtf (Error: Unexpected end of GCF stream (0 B of 87528 B). Has the GCF file been completely acquired?)
296. nopeyPosted: Mar 9th, 2011 - 8:10:31
am
Can i get viros with that download??
297. nopeyPosted: Mar 9th, 2011 - 8:11:05
am
298. k@rtPosted: Sep 3rd, 2012 - 6:15:21 pm
I would like to know if there is a solution to opening, browsing and extracting from
CS:GO bsp files.
For some reason they are not handled by GCFScape.
k@rt
For some reason they are not handled by GCFScape.
k@rt
299. matt729Posted: Dec 23rd, 2013 - 10:34:28
pm
Does anyone know where I can download this for mac?
300. leahmeldaPosted: Nov 29th, 2019 - 11:29:45
am
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