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When I launch BSP Viewer I get the following error message: |
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BSP Viewer is written in C++ .NET and such as requires the .NET runtimes to run. See the downloads page for more information. |
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When I launch BSP Viewer I get the following error message: |
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BSP Viewer is written in C++ .NET and such as requires the .NET runtimes to run. See the downloads page for more information. |
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Does BSP Viewer support Source .bsp files as well as Half-Life .bsp files? |
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No, BSP Viewer only supports Half-Life .bsp files. |
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How do I set BSP Viewer up? |
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To set BSP Viewer up:
Note: When you first run BSP Viewer, BSP Viewer will attempt to set itself up for Half-Life. |
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How do I save my edited entity data? |
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BSP Viewer does not yet support saving edited entity data. This does not, however, mean that it is not possible to update your .bsp with the changes you made. To update your .bsp with the new entity data simply export a .ent file from the File menu in BSP Viewer then import the .ent file back into your .bsp using Ripent. Ripent is part of Zoner's Tools. |
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